Medieval Merchant
From the Publisher...
The players lead trading firms building trade empires in Medieval Europe. They use their
contacts to open cities to trade. Once open, players acquire trade privileges and open branches in these
cities. By expanding into new cities and regions and by adding branches in cities where they
already have them, players increase their trade influence in Europe. But limiting expansion to earn
and save money can also score points. Players must balance these conflicting options to become the
most successful merchant in Medieval Europe!
Read
more information at the Board Game Geek website
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Rob Markley -
Mt Albert Auckland NZ
This game has been sometimes misunderstood - the board may make people think it is an ugly route building game. However what it really is, is a rather brilliant exposition of a boom and bust type of economy - e.g. dot.com explosion in modern times. In this case it's pepper in medieval Germany. High costs for quick entry and early market dominance - but the profits don't last. |
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