Senji
From the Publisher...
Japanese-style honor: make alliances through steel and stick Senji is the contraction of "Sengoku Jidai", which means "the age of the clan wars" in japanese. This boardgame intends to take you many hundreds of years into the past, to the time of medieval Japan. The Emperor is aging and his family is weakened. Each player takes on the role of a Daimyo trying to gain the much-coveted title of Shogun. To do so, he will have to prove his worth and skill by accumulating, over many seasons, honor points, which may be won through military actions, diplomatic dealings or economic trading. Only one will get the supreme title, but no one can succeed alone. It will be up to you to forge alliances, and to break them at the right moment (did anyone say betrayal?), and maybe even sacrifice your best samurai in order to be the first to reach the goal of 60 honor points, which will allow you to be "crowned" Shogun!
CONTENTS A gameboard illustrating a map of Japan 36 "fortress" models (6 for each family) 18 "samurai" figurines and their 18 corresponding cards 6 score tokens (1 for each family) 6 reference sheets (1 for each family) 72 "military units" tokens (12 for each family) 54 "order" markers (18 of each type) 96 "hanafuda" cards, which represent economic development 72 "diplomacy" cards (12 for each family) 9 destiny dice one hourglass
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Senji is a strategic board game that manages to focus more on negotiation and scheming than fighting. It has a very innovative feel and I love the fact that you constantly have to take into consideration what your actions will mean for your honor. In short, it is a great game to play for people who like confrontation and diplomacy. |
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