Armada 3
From the Publisher...
THE THEME
In the middle of an archipelago serving as a haven for pirate bands, lies a largely unexplored island, bitterly defended by ferocious natives. A rumor has been circulating through sleazy taverns that this land may be a genuine Eldorado. What self-respecting pirate could resist the temptation of sending their crew to seize the gold that may be hidden there? Especially if doing so would make that pirate the Captain of the entire archipelago! To succeed, players must defend their territories, vanquish hostile natives, and amass gold. Any players who do not could fall into enemy hands…
THE CHARACTERISTICS
As the captain of your own pirate bands, you get 10 moves per turn to command your crew, load your ships, explore unknown territories, attack your opponents, etc. You also have special cards that you can use to make your moves more effective, or to counter those made by your opponents. So you have a wide range of maneuvers that you can make!
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