Empires: The Age of Discovery - Builder Expansion
From the Publisher...
A NEW SPECIALIST: THE BUILDER
When placed on the colonist dock and sent to the New World it will increase the VP's scored for the region: +2 VP's/ Builder (of any color) for 1st place; +1 VP for second place. When placed in the Capital Building track, the player pays half the normal cost
20 NEW CAPITAL BUILDINGS
These include some "buildings" that cost zero, but offer a oneĀ]time instant effect such as $7, 2 free specialists, and 2 free trade goods. So even if a player is short on cash, a building action is available.
A RULES SHEET with the new Builder Rules, Capital Buildings, and even special rules for a historical start (Each Nation has a special ability and one or two Capital Buildings to start the game).
Contents: Expands the game to 6 players with a Complete set of purple colonists
34 Base Buildings
60 Builder specialists in 6 colors
6 New national advantage counter
1 Rule book
Compatible with Age of Empires III: The Board Game
Read
more information at the Board Game Geek website
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A.J. Sansom
The naming of the expansion is a bit misleading - this expansion goes with Age of Empires III which was renamed (post production?) to Age of Discovery after they lost the license.
Anyways, this is a no-brainer purchase for anyone who likes the base AOE game. It adds different starting conditions for each different nation, an extra worker type, and materials for a 6th player. Must buy! |
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