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Power Blackout

Power Blackout by Family Pastimes
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Manufacturer: Family Pastimes  Visit their site
Designer: Jim Deacove
Players: 3 to 12
Time: 30 Minutes
Categories: Economic
Mechanics: Auction/Bidding
Co-operative Play
Simulation
Ages: 12 and up
Availability: Unavailable 
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Our Price:  $20.45 - Retail $31.00
Reward Points: 2,045
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From the Publisher...

Within 16 rounds or fewer, bring Power to all 100 Populated Centers on the Continent.

We are CEOs in control of our own Power Grids on the Continent. Each of us is responsible for bringing and maintaining full electrical service to our Populated Centers. There are Bonus Revenues and other Perks for fully servicing one’s own Area. However, as we have learned from several recent Blackouts, each Grid is interdependent with other Grids, so CEOs must work together for the survival of the Continental Power System.

Negotiation and deal-making skills are very important to everyone’s success. Thus, tension is created between balancing the needs of one’s own constituency and the overall good. When is it best to compromise and when is it best to be selfish? The well-being of millions of people are at stake.

Includes: 17 x 17" board, rules, action summary cards, 100 tower/blackout tokens, bank notes (1, 5, 10, 20 and 50 million dollars), set of play cards including a CEO card, 12 continental areas, 12 power plants, 16 year/going rates, a variety of good and bad news cards.

Read more information at the Board Game Geek website


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