Antike
From the Publisher...
Antike is a challenging strategy game about evolution and competition among ancient civilizations. Ancient nations create cities, build temples, sail the seas, and discover new principles of science and technology. Their legions and galleys open new settlements and defend their people against attacks from their enemies. Two scenarios can be chosen as the game board is two-sided. Players choose from Greeks, Romans, and Germanic tribes and Phoenicians, Carthaginians, Persians, Arabs, Egyptians, and Babylonians.
Every nation tries to win ancient kings, scholars, generals, citizens, and navigators for themselves. The nation that acquires a specified number (depending on the number of players) ancient personalities first will win the game!
Lead one of these nations to victory! But watch out for your enemies, as they will want to conquer your cities to destroy your temples. The game depends not on the luck of dice or cards, but on thoughtful plans and skillful diplomacy.
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Curt Carpenter
The original rondel game. I, like many gamers, had never even heard the word rondel before this game. But it's very clever. It's sort of worker placement, but rather than just choosing where to place workers, you put them on a circular path, and your worker can only go so many spaces down the path, so if you DON'T take a certain action, because you want something else more now, you might not be able to take the action you skipped for a while. Ultimately I think Imperial is a slightly more interesting game, but this is its predecessor, and still a worthy game on its own. It looks like a war game, but the way victory conditions are met, there often isn't much fighting. |
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