From the Publisher...
Gloom: The Game of Inauspicious Incidents and Grave Consequences
The world of Gloom is a sad and benighted place. The sky is gray, the tea is cold, and a new tragedy lies around every corner. Debt, disease, heartache, and packs of rabid flesh-eating mice -- just when it seems like things can't get any worse, they do. But some say that one's reward in the afterlife is based on the misery endured in life. If so, there may yet be hope -- if not in this world, then in the peace that lies beyond.
In the Gloom card game, you assume control of the fate of an eccentric family of misfits and misanthropes. The goal of the game is sad, but simple: you want your characters to suffer the greatest tragedies possible before passing on to the well-deserved respite of death. You'll play horrible mishaps like Pursued by Poodles or Mocked by Midgets on your own characters to lower their Self-Worth scores, while trying to cheer your opponents' characters with marriages and other happy occasions that pile on positive points. The player with the lowest total Family Value wins.
Printed on transparent plastic cards, Gloom features an innovative design by noted RPG author Keith Baker. Multiple modifier cards can be played on top of the same character card; since the cards are transparent, elements from previously played modifier cards either show through or are obscured by those played above them. You'll immediately and easily know the worth of every character, no matter how many modifiers they have. You've got to see (through) this game to believe it!
more information at the Board Game Geek website
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|Gloom is a theme-heavy game of misanthropy and doom, and possibly the only card game in which having misfortune and death befall you gains you points. Each family is unique and enjoyable, and though they don't change the game mechanics it's often difficult to choose between the Brain in a Box, Creepy Clown, or Unfaithful Hound. Each card is a morsel of Edward Gorey fan fiction. The game itself is innovative, social, and take-that oriented. Great for any number of players from 2 to 4.
|2-4 player game of dark humour and even a darker goal: to make the members of your team/family miserable by card modifiers. Other players can also strive for victory by making their own family members more miserable than yours or make your family members happy, You then lock the numbers in by sending your family to their doom. Dark game, but the theme is unique and the gameplay is awesome!
|Story-telling is a must! There's also some math for your younger gamers (and the ones in need of a refresher!!) It's gloomy and entertaining. A good lunch game.
|Gloom is a depressing card game for up to 4 players. The cards are a transparent plastic design which allow for limitless combinations of hilariousness. I recommend it for a mature audience as it does involve killing off characters in horrible ways. The level of player interaction is higher than most games which is a definite plus.