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Customer Raves
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Zendo Rule Cards   (View Game)
   Gimlet Eye

This is a very helpful player aid for Zendo. The complete rules for this game are found in the book "Playing With Pyramids" and online at the Looney Labs website. Also see my Raves for "Playing With Pyramids" and Treehouse (Rainbow and Xeno).

Volcano Caps   (View Game)
   Gimlet Eye
Essential for playing Volcano. See my Rave for Treehouse (Rainbow or Xeno)

Playing With Pyramids (rulebook)   (View Game)
   Gimlet Eye
This rulebook was actually fun to read! Not only are the rules clearly and concisely written, but many strategy tips are included as well. The section on the history and lore of Icehouse Pyramids was both interesting and informative. But that ain't all, folks! Icehouse Pyramids are not a game, but a game system, like a deck of cards. To take advantage of this system, it is not enough to buy just one Treehouse tube. Here's what you should get: 1) 5 Treehous tubes (either Rainbow or Xeno) 2) 1 book, "Playing With Pyramids" 3) 1 set of Volcano Caps (5 small pyramids) With these items you can play almost all of the literally hundreds of games written for this system. Go to the Looney Labs website for complete rule sets. There's enough there for a lifetime of gaming! My favorites include: Icehouse, Volcano, Zendo and Gnostica.

Treehouse (Xeno)   (View Game)
   Gimlet Eye
Treehouse is a quick fun little game, very portable, with just the right mixture of strategy and luck. It may be enjoyed by both children and adults alike. The rules are very easy. Just roll the die and perform the indicated action either on your personal 'tree' or the community 'house'. The winner is the first person to make her 'tree' and the 'house' look exactly the same. But that ain't all, folks! This is not merely a game, but a game system, like a deck of cards. To take advantage of this system, it is not enough to buy just one Treehouse tube. Here's what you should get: 1) 5 Treehous tubes (either Rainbow or Xeno) 2) 1 book, "Playing With Pyramids" 3) 1 set of Volcano Caps (5 small pyramids) With these items you can play almost all of the literally hundreds of games written for this system. Go to the Looney Labs website for complete rule sets. There's enough there for a lifetime of gaming! My favorites include: Icehouse, Volcano, Zendo and Gnostica.

Treehouse (Rainbow)   (View Game)
   Gimlet Eye
Treehouse is a quick fun little game, very portable, with just the right mixture of strategy and luck. It may be enjoyed by both children and adults alike. The rules are very easy. Just roll the die and perform the indicated action either on your personal 'tree' or the community 'house'. The winner is the first person to make her 'tree' and the 'house' look exactly the same. But that ain't all, folks! This is not merely a game, but a game system, like a deck of cards. To take advantage of this system, it is not enough to buy just one Treehouse tube. Here's what you should get: 1) 5 Treehous tubes (either Rainbow or Xeno) 2) 1 book, "Playing With Pyramids" 3) 1 set of Volcano Caps (5 small pyramids) With these items you can play almost all of the literally hundreds of games written for this system. Go to the Looney Labs website for complete rule sets. There's enough there for a lifetime of gaming! My favorites include: Icehouse, Volcano, Zendo and Gnostica.

Polarity (khaki bag version)   (View Game)
   Gimlet Eye
This is a dexterity game. In general, I dislike dexterity games. Polarity is the one exception in my collection. The reason? There's plenty of strategy (and tactics!) in this game and the dexterity needed is rather minimal. The rules are simple and elegant. Just be the first player to place all 26 of your disks into the circle and you win! You may simply place the first handful flat. But from there on you must enter every disk by making it lean on one of your flat disks already in the circle. Most people (including kids) can do this with a few minutes practice before the game. But if you mess up while trying to lean a disk and other disks start clattering together or moving around, you must take those disks back into your reserve or they are turned over and become your opponent's disks! The tension rises to a climax as the board fills up! There's no luck in this game. It's all your achievement or it's all your fault. For folks age 8 and up. 4 to 7 year olds may find it harder to form leaners. The 3 and under crowd shouldn't even come near this game. They may try to eat the disks. This is one of Temple Games' finest offerings.

 

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