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Customer Raves
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Aladdin's Dragons
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Ken McMillen
The blind action point bidding system in this game is truly different. You have many choices to pick for your turn, AND you have to fight for them! There are many paths to victory - from magic to money - you choose. |
Age of Steam (2nd Edition) *ND
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Ken McMillen
This game and all the expansions is my favorite game. I like games which start with little and force you to grow carefully. It is also very competitive, being a rail game with routes and cargos driving it. Not for the timid, but if you like a tight game, this is one of the best. |
Caylus
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Ken McMillen
After only 3 playings, I see this is a game to challenge anyone for a long time. Each game is slightly different, so it will always be a challenge to find the best path to victory. Lots of options each turn to compete for - a real brain burner. One of my favorites! |
1870 - Railroad Development in the Mississippi Valley
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Ken McMillen
This is the "friendliest" of the 18XX games, which is why I like it. The map is big and there are plenty of companies to see who can build the best empire without a lot of stock or station marker wars. You can often run 3 companies, so you always have something to do or think about during the game. |
7 Ages : 6000 Years of Humanity
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Ken McMillen
I like games which span a lot of time, yet keep you constantly involved. This is such a game. The adequate selection of cards drive much of the game without having to get buried in a lot of rules. There are always tough decisions required |
7 Ages : 6000 Years of Humanity
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Ken McMillen
One of the best games ever. Kind of a melding of History of the World and Axis & Allies, with simple mechanics to keep the game flowing. You can play a nice long game or a short one, depending on where you decide to start in history. |
Age of Steam - Very Slight Water Damged Box
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Ken McMillen
I like all train games, but Age of Steam is one of my favorites. It forces good money management, has a simple economic/income system based on the growth of your company without worrying about a complicated stock system. Also, each player gets to pick a unique action to do each turn, and each player turn is very short - no boredom. Also, players bid for 1st,2nd, 3rd each turn, so you are always involved in the game, even between turns. There is no end to expansion possibilities, so creative players can easily map new maps for variety. |
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